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Showing posts with label Syndicate LTQ. Show all posts
Showing posts with label Syndicate LTQ. Show all posts

Friday, November 22, 2013

Nightlife SLTQ Syndicate Event

We Be Clubbin' District Syndicate War Event
We Be Clubbin' District Syndicate War Event
The Nightlife Syndicate Limited Time Quest (SLTQ) Event has begun!

Bentley Street Racer Reward
Bentley Street Racer Reward

Beginner Syndicate: Nightlife Rewards
01/04 - No reward
02/04 - 2890 Respect Points (RP)
03/04 - No reward
04/04 - Camo Mark 23 (2092 / 2091) [gun] + 32,652 RP

Syndicate: Nightlife Rewards
01/10 - Desert Camo Pistol (366 / 366)
02/10 - 13248 RP
03/10 - Axe Me Later (1047 / 1047)
04/10 - 27368 RP
05/10 - Riot Controller (2978 / 1985)
06/10 - 64874 RP
07/10 - Off Roadin' (5284 / 6458)
08/10 - 153446 RP
09/10 - Make it Rain (11837 / 7891)
10/10 - Night Vision Rifle (13874 / 20810) + 363120 RP

Elite Syndicate: Nightlife Rewards
01/15 - Low Rider (764 / 764)
02/15 - 12987 RP
03/15 - Good Morning Explosive (1355 / 1109)
04/15 - 20936 RP
05/15 - Stealthy Knife (2852 / 1536)
06/15 - 37282 RP
07/15 - Time to Party (3504 / 4283)
08/15 - 66168 RP
09/15 - Desert Silenced Uzi (7617 / 6232)
10/15 - 117669 RP
11/15 - Hidden Weapons Jacket (12314 / 12313)
12/15 - 209251 RP
13/15 - Urban Sheek Rifle (46273 / 30849)
14/15 - 655295 RP
15/15 - Exploding Copia (41830 / 62746)

Exploding 'Copia Elite Syndicate Reward
Exploding 'Copia Elite Syndicate Reward



Contribute to the community efforts to compile the jobs and requirements for this SLTQ in this thread.



Friday, October 18, 2013

Fright Fest SLTQ

The Fright Fest Syndicate Limited Time Quest (SLTQ) has begun.


View the Job List

Job Loot Reward Prize:
NLV 1 2xp, Frank's Ride (57/53) [vehicle]
NLV 2 3xp, Doorman's Last Call (69/81) [explosive]
NLV 3 4xp, Moran's Cannon (75/100) [gun]
NLV 4 6xp, Acula's Cloak (86/114) [armor]
NLV 5 6xp, Paul's Present (100/133) [explosive]
NLV 6 6xp, Chuck's Rattler (120/146) [melee]
NLV 7 7xp, Death Mask (163/170) [armor]
NLV 8 9xp, I Am Jack's AK47 (236/164) [gun]
NLV 9 11xp, Chianti Bottle (225/265) [explosive]
NLV 10 13xp, Nightmare Inducer (286/264) [arnor]
NLV 11 14xp, Ted's Last Shave (588/397) [melee]
NLV 12 15xp, Lucky Pair (429/307) [explosive]
NLV 13 16xp, Jack III's Pride (307/523) [gun]
NLV 14 17xp, Hide's Wide Ride (396/504) [vehicle]
NLV 15 18xp, Invisible Cloak (429/671) [armor]
NLV 16 19xp, King Cutter (568/640) [melee]
NLV 17 21xp, Night Surprise (774/538) [explosive]
NLV 18 23xp, 50 cal WOLF (604/907) [gun]
NLV 19 24xp, UO Suit (647/1103) [armor]
NLV 20 25xp, The El Diabo (1008/1092) [vehicle]
NLV 21 26xp, Fright Fest Grips (1035/1256) [armor]
NLV 22 27xp, FF 12 (2150/2850) [vehicle]
NLV 23 28xp, Fright Fest Flop (4200/3300) [explosive]
NLV 24 29xp, Protective Measure (5220/3780) [armor]
NLV 25 30xp, Jack O Bomb (9352/12398) [explosive]
ELV 1 4xp, Frank's Ride (94/131) [vehicle]
ELV 2 5xp, Doorman's Last Call Elite (184/151) [explosive]
ELV 3 6xp, Moran's Cannon Elite (182/263) [gun]
ELV 4 8xp, Acula's Cloak Elite (350/275) [armor]
ELV 5 8xp, Paul's Present Elite (484/366) [explosive]
ELV 6 8xp, Chuck's Rattler Elite (600/600) [melee]
ELV 7 9xp, Death Mask Elite (825/675) [armor]
ELV 8 11xp, I Am Jack's AK47 Elite (740/1260) [gun]
ELV 9 13xp, Chianti Bottle Elite (760/1240) [explosive]
ELV 10 15xp, Nightmare Inducer Elite (1160/840) [arnor]
ELV 11 16xp, Ted's Last Shave Elite (740/1260) [melee]
ELV 12 17xp, Lucky Pair Elite (1110/1890) [explosive]
ELV 13 18xp, Jack III's Pride Elite (1920/2080) [gun]
ELV 14 19xp, Hide's Wide Ride Elite (2650/2350) [vehicle]
ELV 15 20xp, Invisible Cloak Elite (2640/3360) [armor]
ELV 16 21xp, King Cutter Elite (2470/4030) [melee]
ELV 17 23xp, Night Surprise Elite (3010/3990) [explosive]
ELV 18 25xp, 50 cal WOLF Elite (3225/4275) [gun]
ELV 19 26xp, UO Suit Elite (4620/3630) [armor]
ELV 20 27xp, The El Diabo Elite (3960/5040) [vehicle]
ELV 21 28xp, Fright Fest Grips Elite (3610/5890) [armor]
ELV 22 29xp, FF 12 Elite (3800/6200) [vehicle]
ELV 23 30xp, Fright Fest Flop Elite (7990/9010) [explosive]
ELV 24 31xp, Protective Measure Elite (9996/16310) [armor]
ELV 25 32xp, Jack O Bomb Elite (56751/43250) [explosive]

Wednesday, September 25, 2013

Syndicate Raid Boss and Illegal Automatics

Illegal Automatics are now dropping!  Collect as many as you can and donate them to your syndicate for the upcoming Raid Boss fight.

Syndicate Raid Boss
Syndicate Raid Boss
Illegal Automatics:
Players are collecting Illegal Automatics during normal play. These Illegal Automatics are visible on the syndicate donation screen. Illegal Automatics are used to summon the raid boss. Only Illegal Automatics donated to the syndicate vault can be used for this. Each level of the boss will count a different number of Illegal Automatics to summon, and only the leader and officers can summon a boss. More than one level of the boss can be summoned and fought at the same time.


The Raid Boss:
The Raid Boss works similarly to a normal epic boss, in that you use health to defeat one instead of energy or stamina. There are two attacks a player can use to fight the boss: Quick Attack and Force Attack. Quick Attack uses 25 health and does less damage, Force Attack uses 100 health (a full health bar) and does more damage. Each boss summons will be available for 2 hours like a normal epic boss. If the boss is not defeated during that time, the boss must be summoned again. Also, the same level of the boss can be summoned and defeated multiple times, if the syndicate wishes to do that. An important point: If two or more players strike the killing blow against the boss at the same time, only one of those blows will kill the boss. The other blows will not cost health to the players that made them.


The Prizes:
Different levels of the boss have different possible prizes. The higher level bosses have a better chance of dropping the best loot (the reverse is also true for lower level bosses). The potential loot for a given instance of the boss can be seen by clicking Raid boss button -> Summon tab -> Available loot.


Syndicate LTQ Challenges:
There are Syndicate LTQs similar to Epic Boss Quests that have been available previously. The SLTQ steps may have a DIFFERENT time limit than the boss. For example, one of the SLTQs may require that the boss is defeated in 30 minutes rather than the 2 hours that the boss is available. In that hypothetical case, if the Syndicate misses that 30 minute window, they would be able to defeat the boss normally during the 2 hour period but would have to summon the boss again to try again for the SLTQ. The requirement details of the SLTQ will be detailed in the particular goals.

Friday, August 30, 2013

Arm Yourselves Syndicate LTQ

Arm Yourselves Syndicate LTQ has launched.  Every member of the syndicate will receive the reward prizes listed as the syndicate works together to complete goals.

Arm Yourselves - Sweet Vengeance Gun
Arm Yourselves - Sweet Vengeance Gun

Syndicate Prize List:
1. 3xp, Moretti's Coat (70/130) [armor]
2. 6px, Agent's Cover (40 / 210) [armor]
3. 9xp, Mickey's Gasher (180 / 170) [melee]
4. 12xp, Savage Grenade (300/200) [explosive]
5. 15xp, D'Amato's Stand (320 / 360) [gun]
6. 18xp, Big Time Rifle (500 / 450) [gun]
7. Captain's Runner (580 / 670) [vehicle]
8. Takenaka's Eye (900 / 700) [melee]
9. Princess Gun (960 / 1040) [gun]
10. West Side Ride (1300 / 1150) [vehicle]
11. Pit Boss Protection (1100 / 1850) [melee]
12. Don's Famas (1800 / 1700)
13. Emo Ride (1900 / 2200) [vehicle]
14. Insane Roaster (2600 / 2150) [gun]
15. Punker Grenade (3000 / 2450) [explosive]
16. Butcher Saw (3500 / 2700) [melee]
17. Junker Mask (2000 / 5000) [armor]
18. Genova Tech Rifle (4000 / 3850) [gun]
19. Genova SUV (4500 / 4250) [vehicle]
20. Sweet Vengeance (16000 / 14000) [gun] plus 25% more attack from guns modifier.


View the Complete Job List Here:

1/20 - Benny Moretti (East Side)
(3 x 32 energy = 96 per kill)
Defeat 3 times
Collect 6 Greasy Daggers
Total energy required = 384

2/20 - Agent Stone (The Waterfront)
(4 x 39 energy = 156 per kill)
Defeat 4 times
Collect 8 items
Total energy required = 1,248

3/20 - Fat Mickey (Little Italy)
(4 x 45 energy = 180 per kill)
Defeat 5 times
Collect 10 items
Total energy required = 1,800

4/20 - Mac Savage (Ellis Island)
(5 x 52 energy = 260 per kill)
Defeat 6 times
Collect 12 Savage Explosives (10 / 8)
Total energy required = 3,120

5/20 - Chief D'Amato (Civic Center)
(6 x 62 energy = 372 per kill)
Defeat 7 times
Collect 14 Chief D'Amato's Rovers [vehicle]
Total energy required = 5,208
Total XP: 1,008

6/20 - Big Time Reni (Empire Square)
(6 x 75 energy = 450 per kill)
Defeat 8 times.
Collect 16 items.
Total energy required = 7,200

7/20 - Captain Smitz (Docks)
(6 x 94 energy = 564 per kill)
Defeat 9 times
Collect 18 items
Totally energy required = 10152

8/20 - Toshiro Takenaka (Soho)
(7 x 108 energy = 756 per kill)
Defeat 10 times.
Collect 20 Takenaka's Brawlers
Total energy required = 15,120

9/20 - Fiorella Ricci (Liberty Park)
(7 x 120 energy = 840 per kill)
Defeat 11 times.
Collect 22 Sporty Gifts
Total energy required = 18,480

10/20 - Papa Spiros (West Side)
(8 x 134 energy = 1072 per kill)
Defeat 12 times.
Collect 24 Richman's AUGs
Total energy required = 25,728

11/20 - Otto Pennig (Shoreline)
(8 x 145 energy = 1,160 per kill)
Defeat 13 Times
Collect 26 items
Total energy required = 30,160

12/20 - Don Ricci (Midtown)
(9 x 156 = 1,404 per kill)
Defeat 14 times
Collect 28 items
Total energy required = 39,312

13/20 - Yuri Prokhorov (Artist Quarter)
(9 x 165 = 1,485 per kill)
Defeat 15 times
Collect 30 Sniper X Bow (44 / 58)
Total energy required - 44,550

14/20 - Nat Kinney (Fish Market)
(10 x 172 = 1,720 per kill)
Defeat 16 times
Collect 32 Modified Jeep (39 / 46) [vehicle]
Total energy required - 55,040

15/20 - Johnny Moronic (Club District)
(10 x 184 = 1,840 per kill)
Defeat 17 times
Collect 34 Punker Duds
Total energy required - 62,560

16/20 - The Butcher (Restaurant Row)
(12 x 254 = 3,048 per kill)
Defeat 18 times
Collect 36 items
Total energy required - 109,728

17/20 - Joe the Scrapmaster (Junkyard)
(11 x 216 = 2,376 per boss)
Defeat 19 times
Collect 38 Scrap Case Explosive (30 / 42) [explosive]
Total energy required - 90,288

18/20 - Bruno Genova (Auto Row)
(11 x 225 energy = 2,475 per kill)
Defeat 30 Times
Collect 60 Genova Ride (60 / 50) [vehicle]
Total energy required - 148,500

19/20 - Junior Genova (Circuit Street)
(12 x 236 energy = 2,832 per kill)
Defeat 40 Times
Collect 80 Genova Pain (56 / 109) [armor]
Total energy required - 226,560

20/20 - Don Genova (Seaside)
(12 x 245 energy = 2,940 per kill)
Defeat 100 Times
Collect 200 Genova's Vengeance (100 / 71) [gun]
Total energy required - 588,000